This website uses cookies to improve your browsing experience and enable video and social networking features. The website does NOT collect your personal information and does NOT use tracking cookies to send you advertising messages. By using this website, you agree to receive these cookies on your device. Further information.

You have declined cookies. This decision can be reversed.

You have allowed cookies to be placed on your computer. This decision can be reversed.

Improving the Efficiency of Viewpoint Composition
Authors: Ranon R., Urli T.
Published in: IEEE Transactions on Visualization and Computer Graphics, 20(5), May 2014, pp. 795-807.
Abstract: In this paper, we concentrate on the problem of finding the viewpoint that best satisfies a set of visual composition properties, often referred to as Virtual Camera or Viewpoint Composition. Previous approaches in the literature, which are based on general optimization solvers, are limited in their practical applicability because of unsuitable computation times and limited experimental analysis. To bring performances much closer to the needs of interactive applications, we introduce novel ways to define visual properties, evaluate their satisfaction, and initialize the search for optimal viewpoints, and test them in several problems under various time budgets, quantifying also, for the first time in the domain, the importance of tuning the parameters that control the behavior of the solving process. While our solver, as others in the literature, is based on Particle Swarm Optimization, our contributions could be applied to any stochastic search process that solves through many viewpoint evaluations, such as the genetic algorithms employed by other papers in the literature. The complete source code of our approach, together with the scenes and problems we have employed, can be downloaded from
Copyright: © IEEE 2014. IEEE holds the legal copyright to this work. This is a preprint version of the article. The original publication is available at