16 November 2023
Our game about assisted evacuation improves knowledge and perceived control
Our lab proposed and evaluated a public serious game that targets the inclusivity goal of safe evacuation for all, teaching players how to assist persons with disabilities in emergencies. The results, just published in the IEEE Transactions on Visualization and Computer Graphics, showed that the game was more effective than printed materials for knowledge retention over time, and retention was better also for player's perceived control over assisted evacuation, which affects the likelihood that the learned content will be applied in the real world.